What if Edge of Tomorrow was the best adaptation of a video game?

Released in 2014 and broadcast tonight on TMC, the excellent sci-fi film “Edge of Tomorrow” by Doug Liman and directed by Tom Cruise could well be the best adaptation of a video game to date, so cleverly the film takes it back. the codes.

What if edge of tomorrow was the best adaptation of a video game?
Warner Bros.

Let us immediately get rid of the ambiguity hovering in our title. There is no question here of starting again the ritornello – a bit boring – on the bad adaptations of video game licenses to the cinema. But to come back to Edge of Tomorrow, the excellent SF film signed Doug Liman and carried by a Tom Cruise in great shape, broadcast tonight on TMC.

Without doubt the film which has best and most intelligently assimilated certain codes of the world of video games, in particular in its narrative structure. An observation which is all the more pleasing to see that Hollywood unfortunately still produces far too many often unreadable action films, with a chainsaw cutting, sometimes very clumsily trying to mimic video games. And it is unfortunately not ready to stop …

A never-ending day without Bill Murray and doped with action scenes

Like a Master Chief in Halo or a character straight out of a Call of Duty: Advanced Warfare or infantry in the game Titanfall, Tom Cruise embodies in Edge of Tomorrow William Cage, a former publicist who became a Major in the army. But what he prefers is slipping in the back with the canteens.

He’s never fought in his life, and doesn’t really want that to change. However, one day and without his understanding, he is sent to the front like the others, with his exoskeleton on his back, to help eradicate the alien threat. But soon after landing on a futuristic Omaha Beach version, he is instantly slaughtered with his comrades.

What if edge of tomorrow was the best adaptation of a video game?
Warner Bros.

Emily Blunt is the warrior Rita Vrataski

In return, he becomes aware of a strange power, “bequeathed” by the Mimic (the alien) who killed him: he can come back to life each time, the day before the day of the fight where he is. supposed to die. Despite his near inhuman efforts to him, he does indeed die all the time. And try to survive a few more minutes the next day. “Live, die, start over”, as the movie poster aptly proclaims. Or literally the video game concept of Die & Retry.

Learning through failure in the face of difficulty. A bit like, to take a video game comparison, the productions of the Japanese studio From Software, which has carved out a great reputation for the quality of its games with its saga of Dark Souls, Bloodborn, Sekiro: Shadow Die Twice, known for their great difficulties and to bring to a point of incandescence this concept of Die & Retry. Since, moreover, one qualifies the games eyeing towards this approach of Souls Like.

Cruise is our on-screen incarnation. He embodies our condition of Gamer, sometimes frustrated or rebuffed by the difficulty of a game. He loses a life, and almost immediately regains a Extra Life like in a platform game. No more Permadeath, this permanent death which precisely no longer offers a second attempt and definitively puts an end to the adventure. In the film, the more Tom Cruise tries by attempting different approaches such as as many possible paths in a video game, the more he progresses and advances, mastering and even foiling the Patterns alien enemies, that is, enemy techniques.

What if edge of tomorrow was the best adaptation of a video game?
Warner Bros France

To improve his chances of survival, Cruise / Cage is coached by a legend within the military, who has survived countless fights. And that legend turns out to be a woman, Rita Vrataski, firmly embodied by Emily Blunt, who once had the same power as William Cage before losing him. A badass female character, cross between the Samus Aran of Metroid and the Ripley from the Alien saga. An authentic warrior woman as we can meet – although not often – in video games.

The two train, with the well understood aim of killing the “Boss” of the aliens, called “Omega”, and thus making it possible to perform the equivalent of a gigantic Reset in order to win the war, in the words of character Rita Vrataski. a Reset therefore, like in a video game. The two characters then evolve together, as in a co-op game, whether on foot or in a vehicle, with their finger always locked on the trigger button of their arsenal High Tech that we do not finish / no longer see in FPS type video games.

Loaded with great action sequences, sometimes filmed with the view over the shoulder like in a TPS (Third Person Shooter) way Gears of War, worn by an impeccable and self-mocking Tom Cruise, Edge of Tomorrow is really a film to (re) see or discover, even if you don’t really have the soul of a Gamer (that’s bad!).

Related Posts

error: Content is protected !!