Crucible: Amazon pulls ‘boring’ big-budget video game
Amazon released its first major version of the game, putting it back into a test phase after poor player feedback.
The free-to-play shooter Crucible is now back in “closed beta version”, a pre-launch phase with a limited number of players.
Current players will be part of the beta, but new players will not be able to download the game without an invitation.
Amazon said it listened to player feedback and “continues to improve the game”.
In May, when the game was about to be released, Amazon Games vice president Mike Frazzini told the BBC that the company wanted to “create games that would resonate with a large audience of players.”
“In the end players will be able to decide whether we succeed or not … in the end we don’t know how good it is until it comes out,” he said.
- Crucible: “Can games be as much fun to watch as they are?”
- Is this the most accessible game ever?
Crucible is a team-based competitive PC shooter that entered a crowded market on its release. It uses a hero-centered roster concept, which is dominated by Blizzard’s Overwatch, and a third-person perspective and a free-to-play model similar to Fortnite. Call of Duty: Warzone has become an important actor in recent months, while the highly anticipated Valorant came out in June. And Ubisoft is expected to announce its contender, a free-to-play battle Royale shooter, in the coming days.
IGN’s review began by declaring the game “like a monster assembled from design ideas dismembered by the world of e-sports”, criticizing its lack of concentration. PC Gamer, meanwhile, has criticized the game’s technical performance and “boring” gameplay.
A few weeks after its release, the developers of Crucible have published a blog acknowledging some of the negative feedback and admitting that “there are features that we must add as a top priority”.
This was followed by the announcement that the team was putting the game back in closed beta.
Deciding to extract the game from the general version is rare but not unheard of, and some games have had great success after a rocky launch.
Final Fantasy XIV, an online multiplayer role-playing game, has been notoriously launched at terrible reviews, and its developers have made the unprecedented decision to write a story that leads to an apocalypse that ended the game. He later re-launched an extremely changed version of the same game into a critical hit.
And Fortnite started out as a slightly successful survival shooter game. Its historic Battle Royale mode was added after the release, making it one of the most popular games of all time.
Amazon is expected to release its other tentpole game from another of its studies, the online role-playing game New World, in August. But unlike Crucible, it won’t try to attract players by being free-to-play – with the standard edition of the game currently on sale for £ 35.