Building an entire city from scratch is a long process, even in a game like City skylines 2. You need to make slow, gradual improvements and expansions to ensure you don’t spread yourself too thin and go into debt. By the time you get past the initial hurdle, you’ll start making a steady stream of XP and completing milestones. One mechanic that can give your city a substantial boost are the various development nodes that you unlock using development points. These nodes provide unique upgrades for specific aspects of your city and are further broken down into somewhat linear skill trees. Overall, there are a huge number of nodes to choose from. If the stress of being engaged in building a functional and happy society is already pushing you to the limit, we will help smooth the process by telling you the best development nodes you need to unlock. City skylines 2.
best development node
Development nodes are rewarded in stacks upon reaching each of the 20 milestone levels city skylines 2, Once you have some points, you can distribute them as you wish among the 11 categories Progress Menu.
Roads are like the skeleton of your city; Without a strong road infrastructure, the whole thing would fall apart. It seems almost cruel that the Advanced Road Service Node isn’t a default option, but that means you need to get it as quickly as possible. This node allows you to manage traffic with basic functions such as traffic lights, road signs and crosswalks. You need to keep these all to yourself, and while you can get by for a while in the early game before your population gets too big, traffic will become a nightmare and productivity slow if you ignore it. It will be done.
Invest in upgrading parking areas as soon as traffic starts flowing. Again, this is one of those essential options city skylines 2 Prevents you. Unless you purchase this node and create designated parking spots, your citizens will have no choice but to park on the street which can (and will) cause large congestion very quickly.
The last road node that you should keep an eye on in the middle to the end of the game is the underground parking lot. Once your city is really bustling and space is becoming a premium, converting your normal parking lot underground will free up more space for construction without losing that precious parking area.
As important as roads are, providing your citizens with alternative and efficient ways to get to and from centers will keep your economy running smoothly. The most efficient option is the subway system as it takes up no space above ground, but is not needed until later in the game. First, choose the tram rather than the bus because it can carry the most passengers of any transit option and both use the same roads anyway.
Another use of transportation is to bring people to your city and export your products for more income. On most maps, the train is the best option for starters, but eventually you’ll want to invest in air and water (if applicable) modes as well. As a late-game goal, keep your eye on upgrading the space station. A lot of money is spent not only in making it but also in its maintenance. However, it also brings a lot of benefits to your economy, such as increased attractiveness, interest in higher education for your population, more electronics sales and recreational value.
How do you upgrade your power? city skylines 2 Will vary depending on your end goals. If you want to produce energy quickly at low cost, coal power plants will be best for you, while if you want to keep pollution down then wind farms will obviously be more useful. If you choose the green route, which is almost universally the best long-term option, you will want to have an emergency battery station with your turbine for backup for the inevitable times when the wind is not blowing. Once you earn more points and capital, add solar plants to try to cover all your green energy bases.
No matter how you start, the end goal will always be nuclear power plants. These are almost prohibitively expensive, but not only produce the most energy of any source but also do so without causing pollution.
Health care and death care
People will get sick and injured. There is no avoidance of this. Although you may find cheaper clinics, it may be a better investment to wait a little longer than to go directly to hospitals if the need arises. They provide much more utility and services, as well as greater upgradeability. It would also be appropriate to consider linking the Centers for Disease Control and/or Health Research Institutes. They’re not cheap, but they have the personal bonus of also reducing the chances of any disease spreading in your town.
When it comes to death, a single graveyard will suffice for most of the game. Crematoria are attractive because they take up less space but also add some pollution, and cemeteries, to a great extent, can actually become tourist attractions and increase the value of your city.
Police and Administration
If you keep it in a centralized location, you can skip building multiple police stations by just building a single headquarters that covers most of your city. Eventually, you’ll need a second as you get older, but by then you’ll have enough money to add a second. On the other hand, you will need to invest in a prison next to the headquarters. It may not be obvious, but prison space is not the same as prison space, and unless you have an actual prison you have no place to detain convicted criminals.